Paper 2019/362

Game Channels: State Channels for the Gambling Industry with Built-In PRNG

Alisa Cherniaeva, Ilia Shirobokov, and Alexander Davydov

Abstract

Blockchain technology has immense potential. At the same time, it is not always possible to scale blockchains. State Channels solve the problem of scalability while increasing the blockchain's speed and efficiency. State Channels present a workaround to current blockchains' TPS (transaction per second) bottleneck. We used State Channels as a foundation and created Game Channels. We built it around the needs of the gambling market. We also developed Signidice PRNG as well as a dispute resolution mechanism. Signidice uses unique digital signatures and is also described below. The potential use of Game Channels technology is not only gambling; some types of online gaming may also be able to use it.

Note: .

Metadata
Available format(s)
PDF
Publication info
Preprint.
Keywords
blockchaindistributed cryptographypublic-key cryptography
Contact author(s)
research @ dao group
History
2020-01-10: last of 5 revisions
2019-04-10: received
See all versions
Short URL
https://ia.cr/2019/362
License
Creative Commons Attribution
CC BY

BibTeX

@misc{cryptoeprint:2019/362,
      author = {Alisa Cherniaeva and Ilia Shirobokov and Alexander Davydov},
      title = {Game Channels: State Channels for the Gambling Industry with Built-In PRNG},
      howpublished = {Cryptology ePrint Archive, Paper 2019/362},
      year = {2019},
      note = {\url{https://eprint.iacr.org/2019/362}},
      url = {https://eprint.iacr.org/2019/362}
}
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